Interface ITimeProvider
The way Record and Play can retrieve the current time. Kind of neccessary with how many different ways you can query "time" inside of Unity.
Namespace: RecordAndPlay.Time
Assembly: RecordAndPlay.dll
Syntax
public interface ITimeProvider
Methods
CurrentTime()
The current game time.
Declaration
float CurrentTime()
Returns
Type | Description |
---|---|
System.Single | The current game time. |