Class RecordingEvent
Inheritance
System.Object
    UnityEngine.Events.UnityEventBase
    UnityEngine.Events.UnityEvent<IRecording>
    RecordingEvent
  Implements
UnityEngine.ISerializationCallbackReceiver
  Inherited Members
      UnityEngine.Events.UnityEvent<Recolude.Core.IRecording>.AddListener(UnityEngine.Events.UnityAction<Recolude.Core.IRecording>)
    
    
      UnityEngine.Events.UnityEvent<Recolude.Core.IRecording>.RemoveListener(UnityEngine.Events.UnityAction<Recolude.Core.IRecording>)
    
    
      UnityEngine.Events.UnityEvent<Recolude.Core.IRecording>.FindMethod_Impl(System.String, System.Object)
    
    
      UnityEngine.Events.UnityEvent<Recolude.Core.IRecording>.Invoke(Recolude.Core.IRecording)
    
    
      UnityEngine.Events.UnityEventBase.UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize()
    
    
      UnityEngine.Events.UnityEventBase.UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize()
    
    
      UnityEngine.Events.UnityEventBase.GetPersistentEventCount()
    
    
      UnityEngine.Events.UnityEventBase.GetPersistentTarget(System.Int32)
    
    
      UnityEngine.Events.UnityEventBase.GetPersistentMethodName(System.Int32)
    
    
      UnityEngine.Events.UnityEventBase.SetPersistentListenerState(System.Int32, UnityEngine.Events.UnityEventCallState)
    
    
      UnityEngine.Events.UnityEventBase.AddListener(System.Object, System.Reflection.MethodInfo)
    
    
      UnityEngine.Events.UnityEventBase.RemoveListener(System.Object, System.Reflection.MethodInfo)
    
    
      UnityEngine.Events.UnityEventBase.RemoveAllListeners()
    
    
      UnityEngine.Events.UnityEventBase.Invoke(System.Object[])
    
    
      UnityEngine.Events.UnityEventBase.ToString()
    
    
      UnityEngine.Events.UnityEventBase.GetValidMethodInfo(System.Object, System.String, System.Type[])
    
    
      UnityEngine.Events.UnityEventBase.ValidateRegistration(System.Reflection.MethodInfo, System.Object, UnityEngine.Events.PersistentListenerMode)
    
    
      UnityEngine.Events.UnityEventBase.ValidateRegistration(System.Reflection.MethodInfo, System.Object, UnityEngine.Events.PersistentListenerMode, System.Type)
    
    
      UnityEngine.Events.UnityEventBase.RegisterPersistentListener(System.Int32, System.Object, System.Reflection.MethodInfo)
    
    
      System.Object.Equals(System.Object)
    
    
      System.Object.Equals(System.Object, System.Object)
    
    
      System.Object.GetHashCode()
    
    
      System.Object.GetType()
    
    
      System.Object.MemberwiseClone()
    
    
      System.Object.ReferenceEquals(System.Object, System.Object)
    
  Namespace: Recolude.Core
Assembly: Recolude.Core.dll
Syntax
[Serializable]
public class RecordingEvent : UnityEvent<IRecording>, ISerializationCallbackReceiver
  Implements
      UnityEngine.ISerializationCallbackReceiver