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Class EnumCollection

Inheritance
System.Object
CaptureCollection<Capture<System.Int32>>
EnumCollection
Implements
IEnumCollection
ICaptureCollection<Capture<System.Int32>>
Inherited Members
CaptureCollection<Capture<Int32>>.captures
CaptureCollection<Capture<Int32>>.Item[Int32]
CaptureCollection<Capture<Int32>>.StartTime
CaptureCollection<Capture<Int32>>.EndTime
CaptureCollection<Capture<Int32>>.Duration
CaptureCollection<Capture<Int32>>.Length
CaptureCollection<Capture<Int32>>.Captures
CaptureCollection<Capture<Int32>>.Name
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Recolude.Core
Assembly: Recolude.Core.dll
Syntax
public class EnumCollection : CaptureCollection<Capture<int>>, IEnumCollection, ICaptureCollection<Capture<int>>

Constructors

EnumCollection(String, String[], Capture<Int32>[])

Declaration
public EnumCollection(string name, string[] members, Capture<int>[] captures)
Parameters
Type Name Description
System.String name
System.String[] members
Capture<System.Int32>[] captures

Properties

EnumMembers

Declaration
public string[] EnumMembers { get; }
Property Value
Type Description
System.String[]

Signature

Declaration
public override string Signature { get; }
Property Value
Type Description
System.String
Overrides
Recolude.Core.CaptureCollection<Recolude.Core.Capture<System.Int32>>.Signature

Implements

IEnumCollection
ICaptureCollection<T>
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