Namespace RecordAndPlay
Classes
Capture
Encompasses an event that occured at a certian point in time during a recording. Meant to be immutable.
CustomEventCapture
An event that acts as a key value pair with an associated timestamp.
Recording
A collection of different events and objects that where captured with a recorder.
RecordingCollectionExtensions
RecordingEvent
SubjectRecording
A recording with information pertaining to a single subject.
UnityLifeCycleEventCapture
An event that represents an event that occurs to a monobehavior instance.
VectorCapture
An event that is meant to store a vector value that was present at some point in time. Used to represent things such as position and rotation.
Enums
UnityLifeCycleEvent
Events that coorelates to the monobehavior lifecycle.