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Namespace RecordAndPlay

Classes

Capture

Encompasses an event that occured at a certian point in time during a recording. Meant to be immutable.

CustomEventCapture

An event that acts as a key value pair with an associated timestamp.

Recording

A collection of different events and objects that where captured with a recorder.

RecordingCollectionExtensions

RecordingEvent

SubjectRecording

A recording with information pertaining to a single subject.

UnityLifeCycleEventCapture

An event that represents an event that occurs to a monobehavior instance.

VectorCapture

An event that is meant to store a vector value that was present at some point in time. Used to represent things such as position and rotation.

Enums

UnityLifeCycleEvent

Events that coorelates to the monobehavior lifecycle.

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