Class GameObjectSubject
A subject that uses a game object as it's foundation for values to be recorded.
Inheritance
System.Object
GameObjectSubject
Implements
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: RecordAndPlay.Record
Assembly: RecordAndPlay.dll
Syntax
public class GameObjectSubject : ISubject
Constructors
GameObjectSubject(GameObject)
Builders a subject around the gameobject
Declaration
public GameObjectSubject(GameObject obj)
Parameters
Type | Name | Description |
---|---|---|
UnityEngine.GameObject | obj | The object to capture values from |
GameObjectSubject(Transform)
Builders a subject around the gameobject
Declaration
public GameObjectSubject(Transform obj)
Parameters
Type | Name | Description |
---|---|---|
UnityEngine.Transform | obj | The object to capture values from |
Methods
GetGameObject()
The Gameobject that this subject records.
Declaration
public GameObject GetGameObject()
Returns
Type | Description |
---|---|
UnityEngine.GameObject | The Gameobject that this subject records. |
GetID()
Declaration
public int GetID()
Returns
Type | Description |
---|---|
System.Int32 |
GetName()
Declaration
public string GetName()
Returns
Type | Description |
---|---|
System.String |
GetPosition()
Declaration
public Vector3 GetPosition()
Returns
Type | Description |
---|---|
UnityEngine.Vector3 |
GetRotation()
Declaration
public Vector3 GetRotation()
Returns
Type | Description |
---|---|
UnityEngine.Vector3 |