Show / Hide Table of Contents

Class LifeCycleRecorder

Inheritance
System.Object
CaptureRecorder<Capture<UnityLifeCycleEvent>>
LifeCycleRecorder
Implements
ICaptureRecorder<Capture<UnityLifeCycleEvent>>
Inherited Members
CaptureRecorder<Capture<UnityLifeCycleEvent>>.captures
CaptureRecorder<Capture<UnityLifeCycleEvent>>.Record(Capture<UnityLifeCycleEvent>)
CaptureRecorder<Capture<UnityLifeCycleEvent>>.Name
CaptureRecorder<Capture<UnityLifeCycleEvent>>.Clear()
CaptureRecorder<Capture<UnityLifeCycleEvent>>.Record(ICapture)
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Recolude.Core.Record.CollectionRecorders
Assembly: Recolude.Core.dll
Syntax
public class LifeCycleRecorder : CaptureRecorder<Capture<UnityLifeCycleEvent>>, ICaptureRecorder<Capture<UnityLifeCycleEvent>>

Constructors

LifeCycleRecorder()

Declaration
public LifeCycleRecorder()

LifeCycleRecorder(String)

Declaration
public LifeCycleRecorder(string name)
Parameters
Type Name Description
System.String name

Methods

ToCollection(Single, Single, IEnumerable<Vector2>)

Declaration
public override ICaptureCollection<Capture<UnityLifeCycleEvent>> ToCollection(float startTime, float endTime, IEnumerable<Vector2> pauseSlices)
Parameters
Type Name Description
System.Single startTime
System.Single endTime
System.Collections.Generic.IEnumerable<UnityEngine.Vector2> pauseSlices
Returns
Type Description
ICaptureCollection<Capture<UnityLifeCycleEvent>>
Overrides
Recolude.Core.Record.CaptureRecorder<Recolude.Core.Capture<Recolude.Core.UnityLifeCycleEvent>>.ToCollection(System.Single, System.Single, System.Collections.Generic.IEnumerable<UnityEngine.Vector2>)

Implements

ICaptureRecorder<T>
Back to top Generated by DocFX