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Class CustomEventRecorder

Inheritance
System.Object
CaptureRecorder<Capture<CustomEvent>>
CustomEventRecorder
Implements
ICaptureRecorder<Capture<CustomEvent>>
Inherited Members
CaptureRecorder<Capture<CustomEvent>>.captures
CaptureRecorder<Capture<CustomEvent>>.Record(Capture<CustomEvent>)
CaptureRecorder<Capture<CustomEvent>>.Name
CaptureRecorder<Capture<CustomEvent>>.Clear()
CaptureRecorder<Capture<CustomEvent>>.Record(ICapture)
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Recolude.Core.Record.CollectionRecorders
Assembly: Recolude.Core.dll
Syntax
public class CustomEventRecorder : CaptureRecorder<Capture<CustomEvent>>, ICaptureRecorder<Capture<CustomEvent>>

Constructors

CustomEventRecorder()

Declaration
public CustomEventRecorder()

CustomEventRecorder(String)

Declaration
public CustomEventRecorder(string name)
Parameters
Type Name Description
System.String name

Methods

ToCollection(Single, Single, IEnumerable<Vector2>)

Declaration
public override ICaptureCollection<Capture<CustomEvent>> ToCollection(float startTime, float endTime, IEnumerable<Vector2> pauseSlices)
Parameters
Type Name Description
System.Single startTime
System.Single endTime
System.Collections.Generic.IEnumerable<UnityEngine.Vector2> pauseSlices
Returns
Type Description
ICaptureCollection<Capture<CustomEvent>>
Overrides
Recolude.Core.Record.CaptureRecorder<Recolude.Core.Capture<Recolude.Core.CustomEvent>>.ToCollection(System.Single, System.Single, System.Collections.Generic.IEnumerable<UnityEngine.Vector2>)

Implements

ICaptureRecorder<T>
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