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Class Vector3Property

Inheritance
System.Object
Property<UnityEngine.Vector3>
Vector3Property
Implements
IProperty
Inherited Members
Property<Vector3>.value
Property<Vector3>.Value
Property<Vector3>.Equals(Object)
Property<Vector3>.GetHashCode()
Property<Vector3>.Write(BinaryWriter)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Recolude.Core.Properties
Assembly: Recolude.Core.dll
Syntax
public class Vector3Property : Property<Vector3>, IProperty

Constructors

Vector3Property(Single, Single, Single)

Declaration
public Vector3Property(float x, float y, float z)
Parameters
Type Name Description
System.Single x
System.Single y
System.Single z

Vector3Property(Vector3)

Declaration
public Vector3Property(Vector3 value)
Parameters
Type Name Description
UnityEngine.Vector3 value

Methods

Code()

Declaration
public override byte Code()
Returns
Type Description
System.Byte
Overrides
Recolude.Core.Property<UnityEngine.Vector3>.Code()

ToString()

Declaration
public override string ToString()
Returns
Type Description
System.String
Overrides
Recolude.Core.Property<UnityEngine.Vector3>.ToString()

WriteData(BinaryWriter)

Declaration
protected override void WriteData(BinaryWriter writer)
Parameters
Type Name Description
System.IO.BinaryWriter writer
Overrides
Recolude.Core.Property<UnityEngine.Vector3>.WriteData(System.IO.BinaryWriter)

Implements

IProperty
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