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Class Vector2Property

Inheritance
System.Object
Property<UnityEngine.Vector2>
Vector2Property
Implements
IProperty
Inherited Members
Property<Vector2>.value
Property<Vector2>.Value
Property<Vector2>.Equals(Object)
Property<Vector2>.GetHashCode()
Property<Vector2>.ToString()
Property<Vector2>.Write(BinaryWriter)
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Recolude.Core.Properties
Assembly: Recolude.Core.dll
Syntax
public class Vector2Property : Property<Vector2>, IProperty

Constructors

Vector2Property(Single, Single)

Declaration
public Vector2Property(float x, float y)
Parameters
Type Name Description
System.Single x
System.Single y

Vector2Property(Vector2)

Declaration
public Vector2Property(Vector2 value)
Parameters
Type Name Description
UnityEngine.Vector2 value

Methods

Code()

Declaration
public override byte Code()
Returns
Type Description
System.Byte
Overrides
Recolude.Core.Property<UnityEngine.Vector2>.Code()

WriteData(BinaryWriter)

Declaration
protected override void WriteData(BinaryWriter writer)
Parameters
Type Name Description
System.IO.BinaryWriter writer
Overrides
Recolude.Core.Property<UnityEngine.Vector2>.WriteData(System.IO.BinaryWriter)

Implements

IProperty
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