Class Vector2ArrayProperty
Inheritance
System.Object
    Property<UnityEngine.Vector2[]>
    ArrayProperty<UnityEngine.Vector2>
    Vector2ArrayProperty
  Implements
Inherited Members
      System.Object.Equals(System.Object, System.Object)
    
    
      System.Object.GetType()
    
    
      System.Object.MemberwiseClone()
    
    
      System.Object.ReferenceEquals(System.Object, System.Object)
    
    
      System.Object.ToString()
    
  Namespace: Recolude.Core.Properties
Assembly: Recolude.Core.dll
Syntax
public class Vector2ArrayProperty : ArrayProperty<Vector2>, IPropertyConstructors
Vector2ArrayProperty(Vector2[])
Declaration
public Vector2ArrayProperty(params Vector2[] value)Parameters
| Type | Name | Description | 
|---|---|---|
| UnityEngine.Vector2[] | value | 
Methods
Code()
Declaration
public override byte Code()Returns
| Type | Description | 
|---|---|
| System.Byte | 
Overrides
Recolude.Core.Property<UnityEngine.Vector2[]>.Code()
  
  
  
  WriteData(BinaryWriter)
Declaration
protected override void WriteData(BinaryWriter writer)Parameters
| Type | Name | Description | 
|---|---|---|
| System.IO.BinaryWriter | writer | 
Overrides
Recolude.Core.Property<UnityEngine.Vector2[]>.WriteData(System.IO.BinaryWriter)