Class GameObjectActor
Inheritance
System.Object
GameObjectActor
Implements
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Recolude.Core.Playback
Assembly: Recolude.Core.dll
Syntax
public class GameObjectActor : IActor
Constructors
GameObjectActor(IRecording, IPlaybackCustomEventHandler)
Declaration
public GameObjectActor(IRecording recording, IPlaybackCustomEventHandler handler)
Parameters
| Type | Name | Description |
|---|---|---|
| IRecording | recording | |
| IPlaybackCustomEventHandler | handler |
GameObjectActor(IRecording, GameObject)
Declaration
public GameObjectActor(IRecording recording, GameObject representation)
Parameters
| Type | Name | Description |
|---|---|---|
| IRecording | recording | |
| UnityEngine.GameObject | representation |
GameObjectActor(IRecording, GameObject, ActorCleanupMethod)
Declaration
public GameObjectActor(IRecording recording, GameObject representation, ActorCleanupMethod cleanupMethod)
Parameters
| Type | Name | Description |
|---|---|---|
| IRecording | recording | |
| UnityEngine.GameObject | representation | |
| ActorCleanupMethod | cleanupMethod |
GameObjectActor(IRecording, GameObject, IPlaybackCustomEventHandler)
Declaration
public GameObjectActor(IRecording recording, GameObject representation, IPlaybackCustomEventHandler customEventHandler)
Parameters
| Type | Name | Description |
|---|---|---|
| IRecording | recording | |
| UnityEngine.GameObject | representation | |
| IPlaybackCustomEventHandler | customEventHandler |
GameObjectActor(IRecording, GameObject, IPlaybackCustomEventHandler, ActorCleanupMethod)
Declaration
public GameObjectActor(IRecording recording, GameObject representation, IPlaybackCustomEventHandler customEventHandler, ActorCleanupMethod cleanupMethod)
Parameters
| Type | Name | Description |
|---|---|---|
| IRecording | recording | |
| UnityEngine.GameObject | representation | |
| IPlaybackCustomEventHandler | customEventHandler | |
| ActorCleanupMethod | cleanupMethod |
Properties
PlaybackControllers
Declaration
public IPlaybackController[] PlaybackControllers { get; }
Property Value
| Type | Description |
|---|---|
| IPlaybackController[] |
Representation
Declaration
public GameObject Representation { get; }
Property Value
| Type | Description |
|---|---|
| UnityEngine.GameObject |
Methods
CleanupResources()
Declaration
public void CleanupResources()